Elon Musk Reveals Why Cyberpunk 2077 Made Him Feel Weird

Billionaire Elon Musk recently got weirded out after playing Cyberpunk 2077 due to how the game depicts human augmentation. This hits real close to home for him, Musk said in a recent interview, while Cyberpunk 2077 is fiction, he’s working on similar technology in real life with his Neuralink company. Musk is trying to develop brain-machine-interface technology to help people restore functionality after a brain or spinal cord injury. But further into the future? Musk said he believes Cyberpunk 2077’s depiction of the future might happen.

Read More: CYBERPUNK 2077 DEVELOPERS MAY BE IN EVEN MORE TROUBLE ACCORDING TO NEW REPORT

“I was playing Cyberpunk, the game, and I was like uhhh this is pretty close to home here,” Musk stated on Joe Rogans Podcast. “Like, oh man. Like, is this where it leads? It might lead there eventually. I’m just saying for now, it’s going to help people who really need it.”

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Musk said we won’t wake up one day and everyone will have a chip in their bodies. It will be very gradual process. “You’ll see it coming,” Musk said.

This isn’t the first time that Musk has mentioned Cyberpunk 2077. He previously tweeted about the crazy game and how it can be played on the latest model of his Tesla car, and this tweet led to a big surge in share value for CD Projekt Red.

“Nuralink is designing what it claims to be the world’s first neural implant that allows you to control a device with your mind. Musk’s team has already put a chip inside a monkey’s skull to try to get it to play video games with its mind. Humans could be next, and Musk isn’t alone in believing such technology could prove to be one of the next steps that humans take as it relates to technology-driven evolution.”

Another tech billionaire, Valve founder Gabe Newell, had shared his thoughts on the topic in an interview early this year.

“We’re working on an open source project so that everybody can have high-resolution [brain signal] read technologies built into headsets, in a bunch of different modalities,” Newell told TVNZ in January.

Read More: GAME DEVELOPER REIMAGINES CYBERPUNK 2077 AS A PS1 GAME

Context of video games, “Newell said such technology could be used to determine if a player is excited, sad, bored, or surprised and then have the game in question adapt as a result.”

“The real world will seem flat, colourless, blurry compared to the experiences you’ll be able to create in people’s brains,” he said.

Source(s) Gamespot, Cyberpunk


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